Posts Tagged ‘Xbox’
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so, I finally got a Nintendo Wii, but now i’m not sure if I should keep it? leave a comment – tell me if I should keep it or get rid of it! Stalk me: www …
Video Game Addiction and Today’s Youth
According to some studies, nearly 10% of American youth (ages 8-18) are clinically addicted to playing video games. Should parents and authorities be concerned?
According to one study, approximately 23% of youth felt they personally were addicted to video games, while 44% claiming their friends are addicted. Assuming that addiction is generally a negative phenomenon, these youth are concerned about themselves and their peers.
Some potential negative effects of video game addiction include the following:
Detachment from reality
Gamers who spend many hours playing games are by definition not paying attention to what is happening in the world around them. They can become interested in the fantasy or make-believe world inside the game than in the real world.
Inclination toward violence
Many adults have raised concerns about the violent nature of many video games. Indeed, at least a few cases exist of teens acting out the actions modeled in games, although hard data is hard to com by.
Games such as Grand Theft Auto include theft and sexual crimes. Parents obviously are concerned about their children taking part in these activities, even if it not “real”.
More common is the “war” type of game where the gamer merely shoots another combatant.
Physical impacts
Just as having a desk job often correlates with an overweight condition, so young adults who are heavily into video gaming have a tendency to be overweight. Clearly when sitting on a couch or the floor playing a game, one cannot be burning off many calories, although the Wii Sports and Wii Fit have addressed this issue to a degree. In addition, many gamers tend to snack on junk food and sugar-laden soft drinks while playing for long periods of time.
Mental development and thinking habits
Gamers addicted to playing video games may also suffer in their mental development, especially if homework and reading are neglected. While some gamers have argued that many games require critical thinking to play them successfully, others point out the nature of the typical game is quite limited in scope. In other words, one is limited by the world in which the game developer wished to create.
Gamers’ perspective
In response to claims of video gaming addiction, gamers point out several facts. First, addiction can take many forms, and video gaming addiction is much less harmful than say, alcohol or drug addiction. Second, many adults have addictions such as to caffeine and sugar and they seem to function reasonably well in society.
With the advances in video game technology, games are becoming more and more lifelike and enjoyable to play and we should therefore expect an increase in video game addiction. Whether it is truly harmful or not will continue to be hotly debated, as well as the extent of such addiction among youth.
Participate in the conversation by leaving your comment below.Understanding The Four Types of Wii Controllers
It is understandable that newcomers to the Nintendo Wii console may be confused by the variety of controllers available. The reason for this happening was, in part, because the motion-sensing technology the console excels in is not so well suited for some games.
For example, the Wii’s initial “Wii Remote”(or “WiiMote”) may be excellent for first-person shooters and racing games, but does not handle so well with genres such as fighting, where the player is often forced to quickly pull off a series of complex actions in a short amount of time.
So, in total, there are four controller setups: WiiMote, WiiMote & Nunchuk, GameCube Controller, and Classic Controller.
The WiiMote was the original setup. Its a one-hand motion-sensing controller that is often used for puzzle and party games, as well as racing games and some sports. For each of these, the controller is held in a different position.
In racing games, the controller is held sideways with both hands and twisted back and forth to control the racing vehicle onscreen. In sports, the controller is held in various positions which mimic real life. For example, in bowling, the controller movement is very similar to the movement of one’s hand and arm while bowling at the lanes. The tennis game requires holding the controller upright to serve the ball, and flicking the wrist to return the ball.
The Nunchuk is a control stick attachment that also features motion-sensing. An example of its features is in that of the common first-person shooter: you look, aim, and fire using the WiiMote in your right hand, while you steer with the Nunchuk in your left hand, and lift the Nunchuk slightly to reload your weapon. The Nunchuk is also used in boxing, manipulating the left hand punches while the WiiMote controller manipulates the right hand punches.
Some Wii games are compatible with the GameCube controller. Some examples include Super Smash Brothers Brawl and Mario Kart. These are traditional type games that do not lend themselves well to the new Wii controller. The GameCube controller is not wireless as are the WiiMote and Nunchuk.
Yet another option in a Wii controller is the “Classic Controller”. The Classic does not feature motion-sensing, but does have dual control sticks (rather like that of the Playstation) as well as basically all the button configurations that the Gamecube controller features. As with the GameCube controller, the Classic is not wireless.
However, this is going to change very soon because the Nyko company will very soon be releasing their wireless version of the Classic Controller. Reviewers with preview models have generally praised this new edition to the Wii controller family.
The Nintendo’s variety of controllers insure there are many ways to play and enjoy games on the Wii.
Post a comment below...Three Things To Consider When Purchasing A Console For Christmas.
Christmas is coming. If you have made the decision to buy your child or grandchild a gaming console, there are certain things you should take into account in order to get the recipient of the gift the best possible choice for him. Here are three things to consider when deciding what console to purchase.
First of all, there is the prices. It’s rather self-explanatory, really. Not only should you decide just how far you are willing to go in terms of the console itself, but then there is the games and accessories. Games on the Xbox 360 and PS3 generally cost $60 at release, while Nintendo has promised that their games on the Wii will not cost more than $50, as an example. Do you plan on buying a game to go with the console? And then there’s controllers. While the Wii itself is extremely cheap for a console, a complete controller can cost up to $60, almost twice as much as for other consoles.
Then there is the nature of the games on the platform. The Wii is currently considered a family-oriented console, with many party and multiplayer games available. The Wii is a very kid-friendly console at the moment, whereas the Xbox mostly excells in terms of shooting games, and the PS3 has many types of games, but most of them are geared toward older kids.
Is the recipient a fan of any particular developer of company? If he has experience with games on older Nintendo systems, the games on Wii like Zelda: Twilight Princess, Super Mario Galaxy, and Metroid Prime 3 may be familiar and fun. However, if he’s allowed to play more violent games and enjoys shooters and whatnot, the Xbox 360 has a better offering in that area. Not that he won’t find good shooters on the Wii, but they are not as readily available as on the 360, or the PS3 for that matter.
Another thing worth mentioning is that online play on the Xbox 360 requires a monthly or yearly membership subscription, whereas on the Wii and and PS3 it’s completely free.
Lastly, how are you going to buy it? At a store, or online? If you are planning to buy extra controllers or games, etc, you can save money with an online bundle. On the other hand, you have a better selection if you buy all the things you think you need seperately at a store.
When it comes down to it, the process probably isn’t nearly as complicated as it looks. I’m sure you will make the right decisions to get the perfect console.
I'm eager to hear your comments...The Video Gaming Console War As it Stands Today
What exactly do people mean when they say, “console war?” It’s hard to say, but I think the term “war” can be broad and thus subjective. When some people talk about a “war” and who will win it, they may mean a battle of consoles in terms of units sold.
Some say whichever console turns out to be the best and with the most features. Some say whichever console ends up with the most good games wins the “war”. Some say(and I believe this is a common perspective) it’s whichever console that is still selling at the end of the day.
But what constitutes “the end of the day”? The PS3, X360 and Wii are all available, and yet the Sony is still selling copies of it’s Playstation 2. Does that mean the Playstation 2 won the console war of the last generation? I’d hardly call that winning any kind of war, as the Gamecube and Xbox were both more efficient in terms of hardware. No, a war’s length should be restricted to that of the console’s own generation. Having said that, this is where our current console war stands.
When it comes to financial success, the Wii is, thus far, a clear winner in this war. It is currently the best-selling console of all time, and it’s just getting started. Nintendo has not even begun to meet demand.
An interview in 2001, around the time of the Gamecube’s release, reveals that Nintendo President Shigeru Miyamoto was already conceiving the Wii. “The consensus was that power isn’t everything for a console. Too many powerful consoles can’t coexist. It’s like having only ferocious dinosaurs. They might fight and hasten their own extinction.” Those were his words. And he was perfectly correct. The PS3 and Xbox 360 are tearing each other to bits, and yet the Wii, in no way a direct competitor, remains unscathed.
When it comes to the most good games, the Xbox 360 is in the lead, though I doubt it will be for long. The PS3 not only has just as powerful hardware (if not more so) but also a Blu-ray player. This is important because the X360 can only play DVD’s, and thus it’s games can only be stored and played on DVD’s, which can hold up to around 16 gigabytes of memory. Blu-ray discs, on the other hand, can hold up to 60 gigs. That means potentially bigger, smoother running games are in store for the PS3; a heck of a lot bigger than on the Xbox 360.
Lastly, there’s the question of who will still be selling at the end of the day. The question is a difficult one, and it can be hard to tell. While some may say that the Wii is a gimmick that will wear off, Nintendo has already readied to release it’s Motion Plus attachment that will take the motionsensing technology to a new level. Just how much of a new level? Well, the Motion Plus attachment will have 1:1 control, whereas the original Wii Remote does not. The difference is as that of 2D and 3D.
In any case, I think it really comes down to the Wii and the PS3. Oh, and there’s another theory as to just who wins the console war. When consoles compete and compete, in the end it’s customers who win.
Any ideas?